NSHA TOURNAMENT RULES

 

Click here to download the rules in a Microsoft Word Document

 

 

Point Scoring/Game Timing

 1.     Points - a team will receive 10 pts for a win, 7 pts for up to 7 goal differential, and 3 pts for a shut out for a maximum of 20 pts. A team will receive 5 pts for a tie. 8pts will be awarded to each team in which the game ends in a 0-0 tie.

2.     In the round robin games a coin flip at the beginning of each game will determine the home team; the home team will have choice of goal defended and player’s bench. When the quarterfinals start the higher seeded team has choice of goal defended and player’s bench.

3.     If a tie occurs in the Quarters or Semis a SINGLE 10 minute sudden death overtime period will be played.  In the event the game is still tied a 3 person shootout will follow.  If still tied a sudden death shootout will continue.  No player can shoot 2X prior to all NON GOALIE players shooting 1X.  Higher seed decides who shoots first.   In the Finals, sudden death 10-minute overtime will be played until there is a winner.

4.  Forfeits, if a team receives a forfeit they will receive a minimum of 14 points, and possibly more to be determined by the NSHA Board. The team that forfeits will receive a fine of $200 payable to the hosting tournament.  The fine must be paid before the next tournament.  The board can review this forfeit.

5.  There will be a 10-minuite-foreit time.

6.     Periods—3 periods of 10 minutes each with clock stopping. Clock will run any time a goal differential of six (6) is reached.  Any time during any game in which there is a goal differential equal to eight (8) the game shall be declared over immediately. 1½ minutes intermission between periods.  

7.     Ties for positioning in the playoff rounds are broken as follows; Head to Head, Wins, Goals against, Goals for, Coin Flip.  In case of 3 way points tie – head to head is not used.

8.     There will be 1 time-out per game allowed and 1 in each over-time period.  There are NO BACK TO BACK time outs allowed.  The team who calls the 2nd time out will be issued a delay of game 1 minute bench minor.

9.     For the first over-time period teams DO NOT switch sides.  Teams defend the side they defended in the 1st period of the game.

10.     If games are running behind the next game will start 5 minutes after the preceding game.

11.  Penalties— Minor—1 minute,   Major—3 minutes, and   Misconduct -5—Minutes.

12.  All penalties result in the face-off taking place deep in the penalized team’s zone. EXCEPT if the non offending team ICES the ball.

13.  Three minor penalties or 1 major penalty=exclusion from the remainder of that game.

 

Penalties/Infractions

 

14.     Equipment Challenges.  One challenge per stoppage.  (NOT ONE PER SIDE – whoever challenges first)  No back to back challenges.  The team who challenges 2nd or tries a back to back challenge during the SAME STOPPAGE will be issued a 1 minute delay of game penalty.

15.  Icing/clearing will be from the defensive dots.

16.  Two line passes and lobs are permitted.

17.  Games will be played with a delayed off sides in effect. Delayed offsides. Play is whistled dead if there is a shot on goal, regardless if the player got back before the ball reached the goal.

18.  Gloves must be Street Hockey, Ice Hockey, or Lacrosse gloves (padded). No garden or bike gloves. Helmets with cage or full face shield. Shin pads worn outside of the players clothing. Athletic support or pelvic protector.

19.  Elbow pads are required in every tournament (Mouth pieces are highly recommended but not required)

20.  Sticks—No aluminum sticks will be permitted; sticks must be street hockey or ABS

21.  Fighting will not be tolerated:  (PENGUIN BEAVER CADET PLAYERS & COACHES) Fighting - 1st offense = 3 games, - 2nd offense = 6 games, - 3rd offense = suspension for the remainder of the season.  (The head coach of the offending player who receives a 2nd offense – 6 game suspension will receive a 2 game suspension.  The head coach of a player who receives a 3rd offense – suspension for the season will be up for a NSHA review for further action)  The above are MINIMUM penalties the NSHA reserves the right to impose additional actions for the safety and integrity of the game.

 * FIGHTING Freshman Rules:  Freshman 1st fight exclusion for the entire tournament season. Any player or coach who enters the playing area during an altercation without permission from a referee will be ejected and suspended. The suspension will be for the remainder of the tournament with a minimum suspension of 3 games. The suspension will carry over to the next tournament if all 3 games are not served in the current tournament.  Any freshman player who fights in the player’s last game of the season will be issued a 1 YEAR suspension automatically.  All freshman fights come with a NSHA Board review for further action.  The above are MINIMUM penalties the NSHA reserves the right to impose additional actions for the safety and integrity of the game.

 

22.  Intent to injure / Match Penalty = an automatic (minimum) 3 game suspension & review by the NSHA Board. The above are MINIMUM penalties the NSHA reserves the right to impose additional actions for the safety and integrity of the game.

23.  Alcoholic beverages are strictly prohibited.

24.  Double hand up is a penalty - hand up and hand forward is NOT a penalty

25.  Double stick up is a stoppage, not a penalty ball comes out of the zone

26.  Referring—each team will have Captains or Assistants—a referee must discuss a call with the Captain/Assistants when the Captain or Assistant asks.  A coach must use his Captains and Assistants for questioning calls.

27.  Four coaches per bench.

28.  All calls by the referee will be final. All protests must be made before play is continued.

 

Roster Regulations

 

29.  Penguin, Beaver and Cadet Rostering of Players and Player movement within a division:

NSHA Rosters will be due at the meeting in Feb each year.   Max per individual roster is 18.

Players are allowed to move within their respective divisions under the following parameters:

If rosters are turned in at the designated day/time and A Division Rosters have a minimum of 13 out players and 1 goalie/B Division Rosters have a minimum of 13 out players an d 1 goalie

 

B players are allowed to move up to the A team at ANY TIME and move back down, even for the same tournament if such conditions exist.

 

A player can only move up to the team above and be eligible to move back down if the team pulling him up their roster falls below 13 for any given game.

You can only pull up enough players to get to your original total roster size.

Example: A team cannot pull up until they drop below 13.  If rostered 16 and fall to 12 can pull up 4.  If rostered 13 and falls to 12 can only pull up 1 to get to 13.

Goaltenders can move up at any time but may not move down after being ROSTERED on a team above.

The spirit of this rule is 2 fold.  It attempts to keep from “hurting” the B team because previously if you pulled a player up said player had to STAY up for the entire tournament and could not continue to play for his/her B team.  Secondarily, it is conceptually to fill an immediate need.  Examples:  1st day of baseball and the A team has 5 kids going to play baseball.  SAT tests cause several A players to be absent.  These are individual game type shortages

 

Notification must be given to the GAME OFFICIALS and RECORDED as such on the score sheet.  NAME and PLAYER NUMBER.

C rosters are considered B UNLESS there is a C Bracket in a tournament in which case.  B/C players can go to A and  C can go to B in the manner described above..

A can NEVER go to B or C.  

 

Any movement between B and C rosters must occur prior to the start of the tournament.  The only exception to this rule is if there is a C Bracket for that tournament. If a tournament hosts a C Bracket, a C player may move to B at any time during the tournament and return to their team. B may not move to C during the tournament

 

If rosters are not turned in on time or the player count is not as above stated there will be allowed NO PLAYER movement within a division.  Meaning if either the A or B team rosters less than the required 13 out and 1 goalie the players CAN NOT MOVE between teams. 

 

Non NSHA teams are subject to all of the same above rules.  Rosters to be turned in and checked by the host organization PRIOR to the start of the TOWNS first game.

 

30.  PLAYER MOVEMENT BETWEEN DIVISIONS.

A player can move up to the next (age) level if there is a shortage of players.  Player must be of the oldest age - (i.e.: 9 yr old Peng to play Beaver, 12 yr old Beaver to play Cadet).   Player cannot play on two rosters during one tournament meaning if you are 9 you cannot play on both of the B team rosters for the same tournament.  You are allowed to play for your A team and B team and C team if there is a A B & C Bracket.

31.   No “crease violations” will be called. Goals will count if an offensive player is in the crease when a goal is scored unless the referee calls a penalty for interference with the goalkeeper.

33.  Player Movement between organizations:  Max 18 players. Once rostered a player is rostered for the entire season.  No player movement between towns between or during tournaments.

34.  Each host tournament reserves the right to exclude any individual as they deem necessary to protect the integrity and safety of the players, coaches, refs and those spectating

35.  THE NSHA BOARD RESERVES THE RIGHT TO REVIEW ANY SITUATION AND IMPOSE ANY SANCTIONS ON INDIVIDUALS, PLAYERS, PARENTS, COACHES, SPECTATORS or OTHERS that show a blatant disregard for safety, good sportsmanship or have a continued negative impact on the game,  not defined above or specifically outlined in the code of conduct.

 

 

 

 

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EHTSHA • 108 Ruby Dr., Egg Harbor Township, NJ 08234